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Reply: Android: Netrunner:: General:: Re: Turn *ONE* win with Corp!!! (I kid you not!)

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by byronczimmer

IirionClaus wrote:

Angrist wrote:

It's true, but I had 8 agendas in my deck vs. 35 non-agenda cards ...

I'm guessing you meant 9 Agendas...


one already in hand...

8 left in deck.

argus88 wrote:

My opponent didn't think he could lose when he accessed HQ. He forgot about Jinteki's ability evidently. Plus he took a guess that the wall in front of my HQ was a barrier, which it wasn't. I would have played his turn differently as well, though I can't remember what his hand was from the cards he discarded as I didn't look at them because the game simply ended.

He should have forfeited accessing HQ, of course. Get the 2 Credits off running HQ and recover. The Corp went bankrupt rezzing Neural Katana and on the long term it's a weak ICE vs. Criminal (since Ninja breaks it for 4 Credits). Personally, I would let him undo that move and continue with the game- could have lead to interesting situations.


If he forfeit accessing HQ, he wouldn't get the 2 credits.

The Run is considered successful AFTER the last jack-out point, at which point accesses are mandatory.

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