by oDESGOSTO
aHein wrote:
I am not fan of snares with NBN. NBN doesn't usually have credits for them in not optimal situation and they usually only cause very lucky wins but that depends how your meta goes.
Snare combines really well with Mining Corp, that's why I told before to get a 3rd one. With the MMC you want to draw 1 or 2 Snares in your hand and spend turns making money. If the Runner runs your hand he'll bite the Snare and you have the credits to pay it.
It also acts as a psychological weapon, using an Archieved Memories to grab a used Snare to your hand, again, showing it clearly to the Runner, so he can think twice before running your hand.
MMC also asks for diferent ETR Ice, because it's really easy to trash MMC if you don't protect it well.