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Reply: Android: Netrunner:: Strategy:: Re: NBN

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by Cheeseburger

I actually have a deck incredibly similar to this. A bit larger as I have 2 PSFs and 3 Negotiations. It's done well when it got going. Traps are really hard to pull off here since typically you have one server with SanSan and if you put something in there and don't score it really quick it's easy to tell it's a trap. You could slow play agendas to mix it up, but that runs counter to the idea of the deck.

Snares might have to go back in my deck since they are traps you don't really want to install often and they act as good HQ and R&D protection.

That being said, I lost horribly 3 times in a row (7-3, 7-0, 7-0) against a criminal deck :(

Can't wait for the data pack :D

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